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Player:GetPerception

 number Player:GetPerception( )

Description

Returns the player's networked perception level.
By convention this is set on spawn from the current Slasher's SLASHER.Perception field, and increases how long Player:SlasherStunDeafen stuns them for, and (for the locally controlled Slasher) how far away Survivor footsteps are detected.
This function is created by the DTVar Networking System system.

Returns

1number perception = 0

The current value.