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Player:SetupHands

  Player:SetupHands( Player spec_ply )

Description

Overrides the base gamemode's hands setup, which creates the gmod_hands entity used to render held view models.

The override's body is currently commented out in the source, so it has no effect and the base gamemode's default SetupHands behavior is used instead.

Called automatically for Survivors when they spawn.

Arguments

1Player spec_ply

Player argument passed by the framework