SlashCo Wiki

SlashCo.StartRound

  SlashCo.StartRound( boolean noSetup = false )

Description

This is used internally - although you're able to use it you probably shouldn't.
Starts the current round.
Prepares the round entities and players, disables soundscapes, fades players out, and begins the main round initialization after a short delay.
Does nothing when the game is currently in the lobby.

Arguments

1boolean noSetup = false

If true, skips SlashCo.SetupPlayers