SlashCo Wiki

SlashCo.LobbyFinish

  SlashCo.LobbyFinish()

Description

This is used internally - although you're able to use it you probably shouldn't.
Marks the lobby as finished (SlashCo.LobbyData.LOBBYSTATE 4) and starts the helicopter take-off sequence that leads into the round intro.
Moves the helicopter target position further away over time and, after 15 seconds, plays the game intro, starts the leave timer and disables the lobby background music.
Does nothing if the lobby has already finished.