SlashCo Wiki

SlashCo.ForceNewSlasherSelection

  SlashCo.ForceNewSlasherSelection()

Description

This is used internally - although you're able to use it you probably shouldn't.
Forces a new Slasher to be picked for the current round, used once the SlashCo.SetupExpectedPlayersFailsafe timer runs out because not everyone connected in time.
If a Slasher is already stored in the database the round is force-started instead, otherwise the connected players are asked whether they want to become the Slasher.
Aborts the round if fewer than 2 players are connected.