SlashCo Wiki

SlashCo.RoundState

SlashCo.RoundState

Description

Describes how a finished round ended. Passed to SlashCo.RoundOverScreen to decide which end-of-round screen and message to show.

Values

SlashCo.RoundState.WON_ALL_ALIVE0

Survivors escaped with everyone alive.

SlashCo.RoundState.WON_SOME_DEAD1

Survivors escaped, but some of them died.

SlashCo.RoundState.WON_ALL_DEAD2

The helicopter escaped, but every Survivor died.

SlashCo.RoundState.LOST3

The Survivors lost the round.

SlashCo.RoundState.WON_DISTRESS4

Survivors were rescued using the distress beacon.

SlashCo.RoundState.CURSED5

The round ended due to a curse (e.g. the Jug item's curse teleport chain).

SlashCo.RoundState.INTRO6

Used while the round's intro sequence is still playing.