SlashCo Wiki

SlashCo.RoundBeginTimer

  SlashCo.RoundBeginTimer( boolean instant )

Description

This is used internally - although you're able to use it you probably shouldn't.
Starts the round, either right away or after a short countdown, and marks SlashCo.CurRound.AntiLoopSpawn so the round setup cannot run more than once.

Arguments

1boolean instant

If true, starts the round immediately instead of waiting for the countdown